RunAnAirline.wiki

Run an Airline Calculators and Planners

Five tools built on the values the game actually shows: flight profit, cycle planning, aircraft payback, route ranking and a fleet budget. Each one asks for numbers from your own route card rather than assuming a hidden formula.

What these tools do

Every calculator here uses the same principle: take the numbers the game prints on the route card and fleet panel, then do the arithmetic the interface does not do for you. No tool invents a fare, a cost or a demand curve.

That matters because Run an Airline publishes very little. Aircraft prices, operating costs and demand formulas were never shown in the reviewed sessions, so a calculator that silently assumed them would produce confident nonsense.

Choose a tool

Profit

Flight profit calculator

Turn fare, seats, load factor, service price and operating cost into net profit, margin, break-even load and profit per hour.

Open the calculator
Time

Flight cycle planner

See how many flights fit in a session and what the +50% Flight Speed pass changes, using the developer's own 33% figure.

Open the planner
Fleet

Aircraft payback

Compare up to three aircraft by flights and hours to payback, using price and net per flight you read in game.

Open payback
Network

Route comparison

Rank up to four routes by net per aircraft-hour so a short feeder and a long sector can be compared in one unit.

Open comparison
Cash

Fleet budget

Decide what you can buy while keeping a reserve equal to two bad flights.

Open the budget tool

Where to find each input

  • Seats, range and speed: the fleet tab, on the aircraft card.
  • Fare tiers: the route card, under ticket price.
  • Cabin service price: the route card, under cabin service.
  • Load factor: the route card, on the last-flight line.
  • Per-flight cash result: the same line, next to the load factor.
  • Block time: the route card, next to the route name.
QUICK ANSWERS

Tool questions

Do the tools use real game data?

They use verified structure and verified constants where they exist — the 48-seat ATR 42-600, the $3/$9/$20 service prices, the 33% flight-time reduction — and ask you to enter everything else from your own screen.

Why do I have to type the cost myself?

Because the game never shows an operating cost line. You can back it out from a completed flight: revenue minus service cost minus the reported cash result.

Are the results saved?

No. Every calculator runs in your browser for the current page view only; nothing is stored or sent anywhere.

Which tool should I start with?

The flight profit calculator. Every other tool uses its output — net per flight and net per hour — as an input.

Sources and references